
Game Design - Narrative Design - Game Development
"They’re not looking for a story that tells them who they are. They already know who they are. They’re here because they want a glimpse of who they could be.”
From a young age I've always been captivated by the art of game design, storytelling and world building, and I believe that games empower us to create expansive worlds that test the limits of our imagination. They are the ultimate form of storytelling, for through games we are no longer limited to written words, but we can also use the environment, sound design and even the game mechanics to add an entirely new dynamic to our narrative.
I am a Fantasy Content Creator with 6 years experience, amassing over 160,000 Youtube subscribers through a lore channel. This inspired me to merge my passion for storytelling with my love for games, and over the past 5 years I have created several games, each with their unique worlds, characters, storylines and mechanics.





Experience
Sept 2022 - Present
Narrative Designer at Search for Animera
Developed the game’s storyline together with key plot points within the narrative.
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Organised mood boards for iconic narrative events using A.I generated imagery to help guide our artists.
Corresponded with the Game Design team to ensure that the lore compliments the game play.
Took part in the production of game trailers by preparing the setting and the script for voice overs.
Produced various thematic names for the lore and in- game assets.
Researched and prepared several documents on planetary and space science to improve our game’s foundation.
Developed areas of the Level Design and Mission Objectives.
2017 - Present
Game Design and Narrative Education
Narrative Design Master Class - Emilio Padulo, Economy Game Designer
Game Writing: Storytelling through Video Game Design - Jenny Hide, Indie Game Developer
Game Design Fundamentals - VICONIC Development, Game Developers
The Art of Level Design - Kevin Oxland, Game Developer
Level Design Master Class - Emilio Padulo, Economy Game Designer
The Psychology of Color in Game Design & Development - Emilio Padulo, Economy Game Designer at Ubisoft Montrea
The Psychology of Games - Secrets of Good Game Design - Pixelcademy, Game Designer
July 2021 - Sept 2022
Game Designer at Enderspire
Created 3 fully fleshed game models for Enderspire.
Developed the in-game world, character lore, skills and
aesthetics while co-coordinating the Art Design team.
Developed the game storyline through Twinery.
Experience using Unreal Engine 4 and Unity.
Established the in-game economy and revenue sources of Enderspire.
Set up the Game Design Document, together with co-writing the project’s white paper.
Worked alongside the game development team to create several test prototypes.
2017 - Present
Lore Content Creator - Youtube
Focused on in-depth lore research, narrative discussion together with engaging script writing.
Managed all of the processes around running the channel including research, scriptwriting, recording and video editing.
Successfully established Affiliate Partnerships with several companies such as Epic Games, Audible and Skillshare.
